<?xml version="1.0"?>
<tvt>
	<resources>
		<image name="gfx_mousecursor" url="assets/gfx/cursor.png" cw="32" ch="32" f="4" />


		<spritepack name="gfx_datasheet_pack">
			<url>assets/gfx/datasheet.png</url>
			<children>
				<child name="gfx_hud_top"          x="285"  y="0"  w="40"  h="45"  ninepatch="false" />
				<child name="gfx_hud_top_main"     x="335"  y="0"  w="45"  h="49"  ninepatch="true" />
				<child name="gfx_hud_top_main_bg"  x="380"  y="0"  w="15"  h="31" />
				
				<!-- common datasheet (movies, ad contract, scripts,  ...) -->
				<child name="gfx_datasheet_border"             x="0"    y="0"    w="43"  h="43"  ninepatch="true" />
				<child name="gfx_datasheet_content_2"          x="43"   y="0"    w="52"  h="32"  ninepatch="true" />
				<child name="gfx_datasheet_content_1"          x="95"   y="0"    w="52"  h="32"  ninepatch="true" />
				<child name="gfx_datasheet_content_1_bottom"   x="147"  y="0"    w="52"  h="32"  ninepatch="true" />
				<child name="gfx_datasheet_content_1_top"      x="199"  y="0"    w="52"  h="32"  ninepatch="true" />
				<child name="gfx_datasheet_bar_unfilled"       x="251"  y="0"    w="32"  h="15"  ninepatch="true" />
				<child name="gfx_datasheet_bar_filled"         x="251"  y="15"   w="32"  h="15"  ninepatch="true" />
				<child name="gfx_datasheet_msg_good"           x="0"    y="43"   w="40"  h="28"  ninepatch="true" />
				<child name="gfx_datasheet_msg_neutral"        x="40"   y="43"   w="40"  h="28"  ninepatch="true" />
				<child name="gfx_datasheet_msg_warning"        x="80"   y="43"   w="40"  h="28"  ninepatch="true" />
				<child name="gfx_datasheet_msg_bad"            x="80"   y="43"   w="40"  h="28"  ninepatch="true" />
				<child name="gfx_datasheet_box_good"           x="120"  y="43"   w="40"  h="28"  ninepatch="true" />
				<child name="gfx_datasheet_box_neutral"        x="160"  y="43"   w="40"  h="28"  ninepatch="true" />
				<child name="gfx_datasheet_box_bad"            x="200"  y="43"   w="40"  h="28"  ninepatch="true" />
				<child name="gfx_datasheet_content_splitterV"  x="43"   y="33"   w="4"   h="7"   ninepatch="true" />

				<child name="gfx_datasheet_bar_xp_filled"         x="131" y="150" w="28"  h="8"  ninepatch="true" />
				<child name="gfx_datasheet_bar_xp_unfilled"       x="131" y="166" w="28"  h="8"  ninepatch="true" />
				<child name="gfx_datasheet_bar_project_filled"    x="131" y="158" w="28"  h="8"  ninepatch="true" offsetLeft="2" />
				<child name="gfx_datasheet_bar_project_unfilled"  x="131" y="166" w="28"  h="8"  ninepatch="true" />

				<!-- cast/actor-item elements --> 
				<child name="gfx_datasheet_cast_icon"                   x="90"  y="130" w="41"  h="39" ninepatch="true" />
				<child name="gfx_datasheet_cast_name"                   x="131" y="130" w="28"  h="20" ninepatch="true" />

				<!-- button sprites -->
				<child name="gfx_gui_button.datasheet"						x="0"	y="130"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.hover"				x="30"	y="130"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.active"				x="60"	y="130"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.positive"				x="0"	y="160"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.positive.hover"		x="30"	y="160"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.positive.activ"		x="60"	y="160"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.negative"				x="0"	y="190"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.negative.hover"		x="30"	y="190"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.negative.active"		x="60"	y="190"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.informative"			x="0"	y="220"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.informative.hover"	x="30"	y="220"	w="30"	h="30" ninepatch="true" />
				<child name="gfx_gui_button.datasheet.informative.active"	x="60"	y="220"	w="30"	h="30" ninepatch="true" />
			</children>
		</spritepack>
	</resources>
</tvt>
