LANGUAGE_NAME_INTERNATIONAL = English
LANGUAGE_NAME_LOCALE = English

SAVE_AND_APPLY = Save and apply
CANCEL = Cancel

MALE = male
FEMALE = female
UNDEFINED = undefined

PLAYERNAME = Playername

SOUND_OUTPUT = Sound output
GRAPHICS = Graphics
MUSIC = Music
SFX = Sound effects
FULLSCREEN = Fullscreen
VSYNC = VSync
LONGCLICK_MODE = Longclick mode
LONGCLICK_MODE_EXPLANATION = Emulate right-click with long-down-click of left mouse button or touch
WINDOW_MODE_RESOLUTION = Window mode resolution
INPUT = Input
USE_TOUCH_INPUT = Use touch input 
USE_TOUCH_INPUT_EXPLANATION = First click places mouse cursor, the following count as clicks. Cursor-repositioning if distance between click positions is too great.
MOVE_INSTEAD_CLICK_RADIUS = Move instead click radius

RENDERER = Renderer
SOUND_ENGINE = Soundengine
DEFAULTS_FOR_NEW_GAME= Defaults for "New Game"

MESSAGE_CLOSES_AT_TIME = Message closes at %TIME%
MESSAGE_CLOSES_AT_DAY = Message closes at %TIME%

START_YEAR = Start year
DAY_OF_YEAR = Day of year

GAME_TIME = Game time
GAMEDAY = Gameday

MENU = Menu
OPEN_MENU = Open Menu

PLEASE_BE_PATIENT = Please be patient
SAVEGAME_GETS_CREATED = Savegame gets created
SAVEGAME_GETS_LOADED = Savegame gets loaded

YES = Yes
NO = No
MONEY = Money
DEBT = Debt
INCREASE = Increase
PRICE = Price
VALUE = Value

CURRENCY = €
OCLOCK =
DAY_SHORT = D
HOUR_SHORT = H
MINUTE_SHORT = M
DAY = day
DAYS = days
DATE = date
WEEK_SHORT_MONDAY		= mo
WEEK_SHORT_TUESDAY		= tu
WEEK_SHORT_WEDNESDAY	= we
WEEK_SHORT_THURSDAY		= th
WEEK_SHORT_FRIDAY		= fr
WEEK_SHORT_SATURDAY		= sa
WEEK_SHORT_SUNDAY		= su
WEEK_LONG_MONDAY		= monday
WEEK_LONG_TUESDAY		= tuesday
WEEK_LONG_WEDNESDAY		= wednesday
WEEK_LONG_THURSDAY		= thursday
WEEK_LONG_FRIDAY		= friday
WEEK_LONG_SATURDAY		= saturday
WEEK_LONG_SUNDAY		= sunday
SEASON_SPRING           = spring
SEASON_SUMMER           = summer
SEASON_AUTUMN           = autumn
SEASON_WINTER           = winter


MENU_START_GAME			= Start game
MENU_BACK				= Back
MENU_SETTINGS			= Settings
MENU_QUIT				= Quit game

ABBREVIATION_THOUSAND = K
ABBREVIATION_MILLION = M
ABBREVIATION_BILLION = bn

FINANCES_EXPENSES     = Expenses
FINANCES_INCOME       = Income
FINANCES_TODAYS_INCOME= Todays Income

TOMORROW = Tomorrow
TODAY = Today
YESTERDAY = Yesterday
TWO_DAYS_AGO = Two days ago
IN_X_DAYS = In %DAYS% days
X_DAYS_AGO = %DAYS% days ago

OPTION_ON = Option on
OPTION_OFF = Option off
DO_YOU_REALLY_WANT_TO_QUIT = Do you really want to quit?
DO_YOU_REALLY_WANT_TO_QUIT_THE_GAME_AND_RETURN_TO_STARTSCREEN = Do you really want to quit the game and return to startscreen?

CONTINUE_GAME = Continue Game
LOAD_GAME = Load Game
SAVE_GAME = Save Game
EXIT_GAME = Exit Game
EXIT_TO_MAINMENU = Exit to main menu
NAME_OF_SAVEGAME = Name of savegame 
OVERWRITE_SAVEGAME = Overwrite savegame?
DO_YOU_REALLY_WANT_TO_OVERWRITE_SAVEGAME_X = Do you really want to overwrite savegame %SAVEGAME%?

PREPARING_START_DATA = Preparing start data

DIFFICULTY_EASY = Easy
DIFFICULTY_NORMAL = Normal
DIFFICULTY_HARD = Hard
DIFFICULTY_CUSTOM = Custom

GAMETIME = Time
PLAYER = Player

GAME = Game

GAMESPEED = Game speed
SET_SPEED_TO_X = Set speed to %SPEED%
MANUAL = Manual
HELP = Help
SHOW_HELP = Show help

COUNTRYNAME_ISO3166_DE = Germany
COUNTRYNAME_ISO3166_DE_SHORT = D

ABBREVIATION_YEARS = Y.

HOUR = hour
HOURS = hours
MINUTE = minute
MINUTES = minutes

CONFIRM = confirm

GENDER_MEN = Men
GENDER_WOMEN = Women
GENDER_ALL = All


ASSIGNED_EMPLOYEES = Assigned Employees
STARTED = Started
PRODUCTION_VALUES = Production Values

JOB__HIRED = hired
JOB__WAGE = wage
JOB__WORKING = working
JOB__DOB = DOB
JOB__HIRE_FOR_X_A_DAY = Hire for %X%/day
JOB__HIRE = hire
JOB__FIRE = fire
JOB__CLICK_TO_FIRE_THIS_PERSON = Click to |b|fire|/b| this person 
JOB__CLICK_TO_HIRE_THIS_PERSON = Click to |b|hire|/b| this person
JOB__ASSIGN_SHIFT = Assign shift
JOB__CLICK_TO_ASSIGN_SHIFT = Click to assign shift
JOB__SHIFT1 = early
JOB__SHIFT2 = day
JOB__SHIFT3 = late
JOB__SHIFT4 = night
JOB__SHIFT = shift
JOB__WORKING_FROM_X_TO_Y = working from %X% to %Y% 
JOB__SKILLS = Skills

DEVICE = Device
PRODUCTION = Production
PERSON_DETAILS = Person details

ENERGY = energy

PRODUCTION_DEVICE = production device
PRODUCTION_DEVICE__SKILLS = skills
PRODUCTION_DEVICE_UPGRADES = production device upgrades
SKILL_GFX = GFX
SKILL_SFX = SFX
SKILL_CODING = coding
SKILL_WRITING = writing
SKILL_ANIMATION = animation

DEVICE_COMPUTER = computer
DEVICE_MINIATURE = miniature
DEVICE_SOUNDPULT = sound pult
DEVICE_LIGHTBOX = light box

BUY = buy
SELL = sell
SELL_PRICE = sell price